Until recently, I never saw much of the appeal of playing demos. Why play a demo when you can play the full game? Maybe it’s information overload in our current content culture, where you can spend a lifetime playing one small subsect of games without running out of new content, same for movies and albums? I ran into three examples that helped me figure out my stance: Without unlimited time, how can we play/do everything?
John and Trishna in “The Story” bond online over their shared interests in videogames, so once they have the opportunity to meet in person, videogames will be a hobby they share. I’ve imagined they primarily play long-form RPGs or other less competitive games, but what kinds specifically, and why? Would they be realistically based on real-world games or would they be imaginarily based on anything? Would they create their own small, amateur games as well?
Spoilers?: Minor [background character development]
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