[Media Meandry] Cosmo Canyon, Circuitously

If there’s been any sort of evolution of my livestreaming over the past six months since I first started livestreaming, I wouldn’t point to view counts or having a mic. It’s being more comfortable with the process. I knew going into this stream that I wanted to spend the whole time hanging out in FF7’s Cosmo Canyon, but what I didn’t realize is that I’d spend 4 hours on what most might roughly spend 10 minutes doing.

WANNA CONSIDER HOW IT’S IMPORTANT TO EXPLORE PARTS OF LIFE, WHETHER POSITIVE OR NEGATIVE, TO GAIN NEW EXPERIENCES? CLICK HERE TO KEEP ON READING!

[Media Meandry] Top 2020 Videogames

Rounding out the essays summarizing my experiences with media throughout 2020, this would be the year where I figured out my relationship with videogames. Videogames don’t exactly help me write fiction, so for years, I considered them a sort of nice distraction but nothing overly valuable. Through my continued health problems, I’ve found some solace in playing videogames, watching them, and when/if I should fully recover my health, I want to livestream videogame plays more often.

WANNA REVIEW LESS A LIST OF MY TOP VIDEOGAMES AND MORE MY 2020 PERSPECTIVE ON VIDEOGAMES AS WE ENTER 2021? CLICK HERE TO KEEP ON READING!

[Media Meandry] This Is Amazing!!

I thought about livestreaming for the first time a few hours ago and about one hour later I was livestreaming FF7. I originally thought of excessively meandering around Cosmo Canyon, my favorite part of the game, to motivate me to continue on. Then I wondered: What if I meander around while livestreaming this experience with the vast unknown of anonymous and users with names? Plus, I can keep the recordings of both test videos forever.

WANNA SEE HOW I JUMPED INTO SOMETHING AND HOW IT ALL KIND OF CLICKED? CLICK HERE TO KEEP ON READING!

[Media Meandry] Story Is Hard

I’ve been watching random EarthBound livestreams lately and it’s been a fun way to experience all of my favorite game simultaneously. Someone might be playing the game for the first time near the beginning of the game, while someone else might be efficiently collecting rare drops toward the end of the game. I always skip the livestreams where the broadcaster is playing the game sarcastically but the question becomes: why don’t I play it myself?

WANNA CONSIDER HOW INVESTING IN STORIES TAKES MORE EFFORT THAN INVESTING IN GAMEPLAY? CLICK HERE TO KEEP ON READING!

[Media Meandry] Gameplay Is Easy

I’ve been playing enough Gems of War to feel so oversaturated by it that I’ve been thinking about how I’d rather play FF7. Then I wonder: Why don’t I? There is a visceral element to gameplay that lets me shut off my brain and match gems or fight enemies that I must feel is distracting when playing story-driven RPGs. Even if I play a quick session outside of its story or skip its story entirely…

WANNA CONSIDER HOW MAKING SENSE OF GAMEPLAY PUZZLES MIGHT HELP MAKE SENSE OF REALITY? CLICK HERE TO KEEP ON READING!

[Tripping On…] Now And Then…

I think it’s a matter of willpower to keep things like alcohol around without consuming them. Years ago, I removed that temptation by getting rid of all of my alcohol, and it’s been easy for me to maintain that ever since. When I’m feeling shitty, it’s difficult for me to go grab alcohol that isn’t there. I could drive to the store and go get some, but the logistics prevent me from drinking even casually.

WANNA CONSIDER HOW WE’VE COME TO USE DRUGS TO MASK PROBLEMS RATHER THAN FIX THEM? CLICK HERE TO KEEP ON READING!

[Videogame Review] Jack Move [demo]

Despite its generic name, Jack Move is closer to EarthBound than any other game I’ve played in recent years. Jack Move, currently in a closed PC beta scheduled for release in 2021 that I played during PAX 2020, takes place in gritty slums that our character, Noa, wanders through in order to complete the demo’s story objective. She wields a complex moveset of attacks, but underneath that is smooth gameplay, flashy graphics, and a promisingly well-written story.

Rating: ★★★★★ [5/5]
Spoilers: none related to storyline

WANNA CASUALLY CONSIDER SOME THOUGHTS ON A DEMO I PLAYED EXCESSIVELY ALONG WITH SOME OTHER THOUGHTS? CLICK HERE TO KEEP ON READING!

[Media Meandry] Not To Come

Whenever I play videogames and I encounter certain cutscenes, regardless of how many savefiles I can keep, I might think, will this be the last time I’ll ever see this? Existentially mortal thoughts like that keep me grounded but sometimes depress me, too. I’ll think of all the people that I’ve met, or will never meet, that will never experience things like the video going into Golden Saucer in FF7. Do those thoughts prevent gameplay?

WANNA CONSIDER WHETHER OR NOT YOU’VE EVER TRULY ARRIVED OR DEPARTED ANYWHERE? CLICK HERE TO KEEP ON READING!

[Tripping On…] Take A Typo

As an editor, I have a sport of catching typos in professional media. It’s easier than you might think. I caught myriad typos when I worked at the newspaper [outside the newsroom], from an A8 typo to factual errors. There will usually be a typo within the first half of any book I read. Even the PDF of the play The Importance of Being Earnest had a typo in it[1]. Now, let me justify myself.

WANNA CONSIDER THE NATURE OF TYPOS – AS THEY APPLY TO OUR OVERLY-CRITICAL PERSPECTIVES OF OURSELVES? CLICK HERE TO KEEP ON READING!

[Media Meandry] Take A Break

To write this essay, I have over twelve tabs open, and throughout writing this essay, I might open a few more tabs. I can close one now. The others touch on this whole situation I’m in. I’m on medical leave because of some intense spinal issues that are getting more painful by the day, but there are moments and hours that I can enjoy. I’m trying to take those moments to take time for myself…

WANNA CONSIDER HOW TAKING A BREAK, SOMETIMES, MEANS ACTUALLY TAKING A BREAK? CLICK HERE TO KEEP ON READING!