While writing Part 1 of my PAX 2020 coverage, I wondered: How many more of these essays will I write? I was excited about many games while wrote that essay, but when I continued for this essay… I wouldn’t say it was burn-out as much as playing one disappointing or mediocre demo after another. I think I played five or six demos that I almost instantly disliked? I covered the ones I had something positive to say…
Would I sell or downsize anything I formerly loved? Any object that once gave me a deeply personal, satisfying, or emotionally positive memory? Sure. If that memory turned negative, then it should go. I have a Nintendo Switch bag I got from an event that I thought would make a good eyeglass bag, since I’ll be “switching” them in and out, but all I can remember is the mixed memories of going to that event.
Let’s finish an old draft covering last year’s Penny Arcade Expo, partially to compare against a recent smaller videogame convention, along with preparation for an event this weekend also hosted at Seattle’s Washington State Convention Center. PAX is the industry’s second largest convention. Everyone’s passionate about their newest project and digs what they’re selling. That’s great if you want to play the absolute newest videogames. How about everyone else? Would the casual gamer enjoy attending?
I became distracted shortly after writing my concert and lecture reviews of videogame expo PAX in September. While eventually writing a preview for 2064: Read Only Memories, which may drop later on this month, the rest still lingers in my “get around to it” backlog. With animation expo Sakura-Con coming up in April, if I conclude any thoughts and templates now, I can be more timely with these features. Why not start with the highlight?