Even while watching a movie, it’s always there. The noise of self-doubt echoes louder than most lines in movies, the self-loathing permeates into every conversation, and what self-assurance is mucked by an overwhelming sense of artificiality. Neon colors can’t cover it. There are moments when I can get distracted from the past or future and focus on something nice, but otherwise, it’s a constant that I cannot escape from. Let’s explore that darkness at length.
I don’t completely endorse the idea that settings are like characters. While someone’s workspace or personal space can convey surface-level symbolic meaning over personality, what is tolerable or not, and more, I don’t think it’s a comprehensive glimpse into a person’s, or character’s, mind. Still, in “The Story,” there are some key settings that could provide interesting anecdotal information into the minds of Trishna [left] and John [right]. Let’s declutter the psychology from the physical.
Spoilers?: Minor (set-building… as character-building?)
WANNA CONSIDER HOW THINKING TOO LITTLE OR TOO MUCH ABOUT SETTING CAN BE WASTEFUL? CLICK HERE TO KEEP ON READING!
Despite our best efforts to sacrifice our pasts for the sake of maturation, we never really forget our childhoods. Certain events and mementos remain sacred. They remind us of who we were, who we wanted to be, and who we can still be, especially if/when we’ve strayed from our paths or are concerned that we might be straying away. In this week’s update to “The Story,” let’s consider the childhood toys of John and Trishna.
Spoiler Warning Scale: Minor (character building through materialism)
WANNA SEE THIS LITTLE PLUSH’S TRANSFORMATION FROM INSIGNIFICANT OBJECT TO A PLOT ELEMENT FIRST CONSIDERED ALMOST A YEAR AGO? CLICK HERE TO KEEP ON READING!