My scope with Moving Zeal was completing the move of a 7+-year hoarder. What’s the scope of this sequel ebook? Does it end when I’ve sorted through every box of miscellaneous things and either repacked or donated/sold them? Is it after I’ve taken down the downsizing racks and reclined into a mindset focused on writing fiction? Or is it after I’ve sufficiently detached from aesthetic materialism? Since this ebook is about learning, the answer is…
Throughout the thrifting altruistic veneer is this sense of treasure hunting, whether for profit or to recreate memories from youth, where prizes like this duplicate of a childhood collection of wildlife flash cards could be yours for $5. The only problem is that these weren’t my flashcards; they were just around. I have no attachment to either the box or the contents inside, but when you frequent thrift stores, you might occasionally come across similar paramnesias.
In October 2018, I wrote a pitch for Keyboard Kommander’s Story Mode. I thought about how the story might begin and this spelling bee disaster story was what came to mind. This short story, along with all of my previous fiction drafts, will eventually see themselves realized within the game, although perhaps not exactly as the fully-realized narrative. Maybe more as unlockable content that can be read after winning certain conditions through playing the game?
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I haven’t written much about Keyboard Kommander here, but I wanted to capture the excitement of our work during the moment. I am learning about Git/GitHub, Unity, Visual Studio, and have actively contributed to the game with mainly customized dictionaries so the typing will actually be narratively relevant and interesting. We have a tight-knit team that believes in the game. We are ramping up to demo the game and it seems like it’s all …klicking.
Writing is easier for me than breathing, sometimes. Not just when dealing with stress, but in general, I can write for hours at a time without thinking, only stopping when I’m distracted by biological functions. Editing, however, is where the writing can really shine. Sometimes, it’s not needed, but most people enjoy “polished stone” writing. Collecting stuff is, similarly, as easy as writing, but organizing, decluttering, and curation? That’s the same as a well-polished essay.
Oops! Forgot about publishing this. Well, plenty has changed over the past 13 weeks and 92 publications. I originally made these “Betzom check-ins” primarily to comment on how I’ve evolved as a writer, with a slight convenience being something easy to write about. These past 92 days have seen my biggest launching in success yet, and I’m only poised to go succeed more from here… so much so that I didn’t even need the crutch of this essay.
I’ve always been frustrated when games like EarthBound have limited inventories. I want to carry more than 99 widgets! Through this process of downsizing my possessions, so that when I move I can perhaps consider a studio apartment in the city, I’ve realized the elegance of this mechanic. It forces you to be strategic! Use items when you need them and discard junk. They are micro-simulators for reducing the physical and mental clutter in our lives.
I need to fix the lighting in my lightbox. Within my mental checklist(s), however, this task has such a low priority that even if all the lights fall over the next few months there will be no significant impact to myself or my projects. I’ve put time sinks like photography for “The Story” on-hold for higher priority tasks, including writing daily, Seattle Indies writing, and Keyboard Kommander development, with my highest-priority task being moving “Zeal.”
I think what frustrates people the most about their physical fitness goals is when the focus is on an ideal end goal. From my experience, when I focus too much on losing a certain amount of weight or looking a certain way, I’ll be more likely to give up. I’ll miss seeing how my stomach has toned because I’m too focused on the remaining belly fat. The problem is there aren’t immediate results in fitness.
World-building is merely window-dressing for storytelling. While it certainly is important to loosely understand genealogical, socio-political, and geographical backgrounds within our stories, we are telling stories via subjectively relaying communication rather than objectively deducing science, so the focus should be on the point of these stories. My ambitious project, “The Story,” is about a few topics including overcoming adversities. Considering this more specific topic, would one of Trishna’s great-great-great-grandparents be thematically relevant to the narrative?
Spoilers?: Minor (just an essay…?)
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