Hello once again from the PAX Seattle Indies Expo 2018! When we six – led by game creator/lead programmer William, programmers Chris and Steven, marketer/writer Mike, sound/composer Dennis, and myself – weren’t talking to all you great folks out there from noon to 9 PM, we were out on the floors checking out some of the other cool new games from our peers! Click below to read about some hotly-anticipated new games and my first-time experiencing in booth management!
Let’s finish an old draft covering last year’s Penny Arcade Expo, partially to compare against a recent smaller videogame convention, along with preparation for an event this weekend also hosted at Seattle’s Washington State Convention Center. PAX is the industry’s second largest convention. Everyone’s passionate about their newest project and digs what they’re selling. That’s great if you want to play the absolute newest videogames. How about everyone else? Would the casual gamer enjoy attending?
Dropping into a lecture about edutainment games might sound more like an assignment than a highlight of videogame expo PAX, and yet teacher Ashley Brandin presents valuable context to where videogames can grow in “You Have Died of Dysentery: Meaningful Gaming in Education” because we should demand better quality videogames that can provide educational experiences and expect more from videogame developers in terms of how they can use videogames as tools to educate beyond historical facts and typing tutorials.