[Keyboard Kommander] PAX SIX 2018

Hello once again from the PAX Seattle Indies Expo 2018! When we six – led by game creator/lead programmer William, programmers Chris and Steven, marketer/writer Mike, sound/composer Dennis, and myself – weren’t talking to all you great folks out there from noon to 9 PM, we were out on the floors checking out some of the other cool new games from our peers! Click below to read about some hotly-anticipated new games and my first-time experiencing in booth management!

WANNA READ THIS EVENT REVIEW, GAMES HYPE ESSAY, AND MY EXPERIENCES WITH THE BOOTH? CLICK HERE TO KEEP ON READING!

[Event Overview] Double Fine’s Booth (PAX, 2016)

I became distracted shortly after writing my concert and lecture reviews of videogame expo PAX in September. While eventually writing a preview for 2064: Read Only Memories, which may drop later on this month, the rest still lingers in my “get around to it” backlog. With animation expo Sakura-Con coming up in April, if I conclude any thoughts and templates now, I can be more timely with these features. Why not start with the highlight?

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