I used to write more frequently about assessing the evolution of my writing processes. Whether that was the actual writing process itself or the production involved with the conception to publication of these essays. I haven’t done so lately, admittedly, because I haven’t given myself time to look back at where I’ve been. The tool I wish I would have added sooner was my writing calendar, “Betcal.” Here’s why and how I wrote this essay.
Moments within Eizouken! that reminds me of working on projects, covering themes that can apply to group or solo projects, large and small. Although I’ve never worked in animation, the moment that struck the most poignant for me was one particular scene. I often saw scenes like this while I was in the indie videogame development scene because once work gets hard, I saw developer after developer secretly or publically want to leave projects incomplete.
When I randomly feel like escaping into media, I should ask myself questions. What am I feeling? Can I put some words into why I’m feeling that way? Can I step back from the situation at all to assess what’s all going on? Maybe videogames act as a buffering so I have to slow down, like waiting for load screens, to let my mind figure out why I’m not feeling good – enough to procrastinate randomly…
Dredging through headaches long enough, to where any errand distraction can debilitate, I wonder… how will my life be different after these headaches stop? If I currently feel like someone slammed an aluminum baseball bat against the back of my head yet I still sit down to write, how will things be when there’s no pressure, no subtle feeling implying potential aneurysms or strokes, and nothing standing between me and my goals? No more procrastination.
It’s easy to procrastinate without a structure. If there is too much ambiguity over what needs to happen next, then we pick the path of least resistance to pleasure. I have four tasks I still need to do this morning, but because it wasn’t clear how to proceed with any of them, I noticed I was about to set off several procrastinative traps. With a structure like this, it’s easier working on projects than procrastinating.
“Yeah, you could be spending that time writing or editing.” Cleaning and general maintenance are necessary elements of any physical collection, and while sorting through my NES collection, I decided that now is the best time to do this right! It’s not that I have the downtime for this. My thinking was if I don’t find value in maintaining this collection now, I should sell while the market’s good. Fortunately, I found a meditative value.