There was a boss in Axiom Verge that I spent a near half-hour trying to defeat but only once did I stop to think about consulting a text/video walkthrough and that was before realizing that I respected the game enough to play on its terms. The game, too, respected me. There weren’t artificial challenges or impossible odds. I just didn’t know the strategy or patterns. So too in life, we shouldn’t give up so quickly.
Although I can conduct my way through overly technical playthroughs of platformers and other games, they don’t bring me much joy. Depending on the game and the level, you might have to jump through arbitrary hoops to reach pedantic goals, then, return back through the level you traversed in the name of gameplay. I’m fine with some of this. Too much of it, however, becomes tedious, and those are the times when I stop playing.