We walked about halfway to the counter with the game he wanted to sell before I got distracted with some shiny object or another. I probably wasn’t going to buy anything, but as I looked around the well-lit store, painted in bright colors, warm, and inviting, I couldn’t help but feel inspired, especially as we left the humble store. He bought a new game and I found more friends that would buy my extra games.
I had thought of selling games and stuff to local stores as a gamble.
Selling used CDs within the last five years has turned into a vicious process. Everyone in every store I’ve sold music or books to over the past few years have just been a little ruder than they needed to be, and the last time I sold any books, I just felt so terrible and they were so late with their assessment that I took the change they figuratively threw at me and accepted my punishment. It was a disgusting experience that probably caused me to donate more than I needed to donate, but hey, not feeling like garbage is an important factor in my life.
That said, there is no “worthless” videogame.
Some CDs or books would never sell. Even terrible and oversaturated have a standard price point, even if it’s next to nothing, and if the game isn’t in terrible shape, then it’s probably worth at least bringing in for some chump change. I’ll start selling off these games hopefully months before this essay’s publication, starting with these stores with good vibrations where I can build rapport and have decent conversations. For all the extra games I sell off, I don’t know how many I’ll buy in their place. I’ve been moseying through Final Fantasy 7 as my latest videogame purchase and have enjoyed nearly every minute of it.
After I complete the game, I will move onto another long-form RPG.
I need to balance my media better. I don’t want to sacrifice my ability to play short games for an occasional simple carbohydrate treat because I’m too busy playing through a complex carbohydrate meal. I’ve nearly completed everything I wanted to do tonight except for wrapping up some publishing and playing a game or watching a show. I’ve had Enter the Gungeon on my desktop for a while to play maybe once more before uninstalling and The Bridge as an item of digital curiosity. I don’t have my NES console to play any of the games I want to sell; they’re all duplicates, anyways, but I imagine as I get closer to trimming the fat in my videogame collections, I’ll do the same approach as I’ve done with digital games: play them and uninstall them when I get bored.
Then I, too, can bring them into well-lit stores.
My friend’s conversation wasn’t really one between friends. More distant acquaintances since he stops by frequently enough to where they know him.
Their rapport encouraged me to appreciate selling these underappreciated games.
|Sources: My personal experiences.|
|Inspirations: I received a compliment about my writing today that stated that the reader appreciated the more personable stories. The specific example was Walking Around Zeal, where I used the fiction writing structure and applied it to a nonfiction scenario. I’ve been intending to do this more since that will be the sort of writing to help me practice writing “The Story,” but it’s a tricky balance since I don’t always experience the sort of nonfiction things that would do these writings well.|
|Related: Other Selling Zeal essays.|
|Photo: My first round of videogame sales: NES games.|
|Written On: July 17th [From 6:57PM to 7:21PM]|
|Last Edited: July 17th [First draft; final draft for the Internet.]|